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    <title>Logistics Discussions</title>
    <description>Latest discussions happening in the Logistics category</description>
    <link>http://forums.thesilvertower.net</link>
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      <title>Potions</title>
      <description>So we have 1200 gp worth of potions from the halfling alchemist. I agree with Shopal that we need some healing potions. Are cure lights sufficient or should we think about getting cure mod potions for 300gp per? What about getting some resist energy (electricity) potions to help deal with the wisps? Those are 300 a pop as well.</description>
      <pubDate>2015-03-06T13:33:27.6800000</pubDate>
      <link>http://forums.thesilvertower.net/chat/potions</link>
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      <title>Wisp Tactics/Preparation</title>
      <description>We seem to have to deal with a lot of Wisps yet...the isle, the troll skull.  What are some things we can do to combat them?&#xD;
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I was thinking having Belgannan learn Resist Energy.  I would also like to requisition for Belgannan a wand of magic missile (as high level as we can).  &#xD;
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Other ideas, spells, items, techniques are appreciated. </description>
      <pubDate>2015-03-04T17:48:21.1670000</pubDate>
      <link>http://forums.thesilvertower.net/chat/wisp-tactics-preparation</link>
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      <title>Wondrous Item Crafting</title>
      <description>So the question goes out what do we want to craft in terms of wondrous items?   I know the shirts were mentioned, there are a few odds and ends I would not mind crafting for Belgannan of which I cannot think of off the top of my head at the moment but I wanted to get the thread and discussion started to determine what we want to make and what order.  </description>
      <pubDate>2015-02-17T00:34:06.4870000</pubDate>
      <link>http://forums.thesilvertower.net/chat/wondrous-item-crafting</link>
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      <title>Dragonhide gear</title>
      <description>Anyone want the blue dragonhide breastplate and heavy shield that we found?&#xD;
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FYI - The armor and shield have immunity to electricity. If you have them enchanted with lighting resistance the cost is 25% less.</description>
      <pubDate>2014-12-09T15:33:29.7630000</pubDate>
      <link>http://forums.thesilvertower.net/chat/dragonhide-gear</link>
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      <title>Three Week Extra Downtime Happenings (from Live Session on 12/06)</title>
      <description>I wanted to start a thread on what we have done for the extra three week downtime we determined in the 12/06 live session&#xD;
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Here is what Belgannan has done, all expenditures have been updated on the Treasure Spreadsheet:&#xD;
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1.  Spell Research - See Invisibility - Completed in 15 days - Cost 200 gold (all rolls in Roll20)&#xD;
2.  Create Scrolls&#xD;
     Scroll #1 - See Invisibility, Glitterdust X 2 - Completed in 3 days - Cost 150 gold&#xD;
     Scroll #2 - Endure Elements X 3 - Completed in 3 days - Cost 75 gold</description>
      <pubDate>2014-12-08T02:00:17.5730000</pubDate>
      <link>http://forums.thesilvertower.net/chat/three-week-extra-downtime-happenings-from-live-session-on-12-06</link>
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      <title>Weekend In-game Plans</title>
      <description>So, in an effort to have correct maps ready to go for this weekend, I'd like some kind of rough outline of the party's plans for this weekend's game. And... GO!</description>
      <pubDate>2014-12-01T16:50:50.0870000</pubDate>
      <link>http://forums.thesilvertower.net/chat/weekend-in-game-plans</link>
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      <title>Belgannan's Spell Research Planning</title>
      <description>So I decided to start a thread to get ideas of what spells Belgannan could research that would be most beneficial for the Hazard Guard.  (Let me know if I should put this in another Category)&#xD;
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Currently (Fourth Level) he can cast zero, first, and second level spells.  Remember he is a conjurer and his opposition schools are enchantment and necromancy.  &#xD;
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His current First Level Spells are as follows:  Burning Hands,  Color Spray, Comprehend Languages, Endure Elements, Expeditious Retreat, Gravity Bow, Grease, Identify, Mage Armor, Magic Missile, Reduce Person, Summon Monster I, Unseen Servant, Vanish, Snapdragon Fireworks, Mount, Floating Disk, Polypurpose Panancea&#xD;
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His Second Level Spells are:  Glitterdust, Invisibility, Mirror Image, Protection From Arrows, Scorching Ray, Summon Monster II&#xD;
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2nd Level Spells Belgannan is to research in the future:  Knock, Create Pit, Acid Arrow, Detect Thoughts, Fire Breath, See Invisibility&#xD;
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3rd Level Spells Belgannan will acquire when he gets there:  Summon Monster III, Fireball, Haste&#xD;
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I am open to any other ideas or spells that you all would recommend (thus this thread)</description>
      <pubDate>2014-11-18T19:55:38.4270000</pubDate>
      <link>http://forums.thesilvertower.net/chat/belgannan-s-spell-research-planning</link>
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      <title>Logistics Planning</title>
      <description>Comment here for any logistical questions, rules mechanic questions, and general out of game discussion of game-related stuff.  Examples are date and time, weather, rules, gear and gear purchase discussion, etc.&#xD;
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</description>
      <pubDate>2014-11-12T19:22:56.3770000</pubDate>
      <link>http://forums.thesilvertower.net/chat/logistics-planning</link>
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      <title>Encounter Tactics</title>
      <description>I was not sure where to put this thread but I thought it may be a good discussion to put out there to discuss.  (Let me know where to put this)&#xD;
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 We have a tendency to go all over in our tactics in an encounter, part of it is RP, part of it is that we usually do not have a "standard plan" for an encounter, and granted every encounter is different.  I would like to maybe get some sort of regular idea of how we should tactically handle an encounter to best use our whole group effectively.  &#xD;
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For example, I thought the manticore fight was a good use of our strengths, even though it was not perfect.  I suspected it had a breath weapon so that is why I had Belgannan spread out on his first action.  &#xD;
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Another tactic I have taken to using is throwing an invisibility on Ano'ha...with a pure and more or less dedicated healer who does not attack invisibility is a great deterrent from our enemies who have a tendency to go after her since she is our healer.  It will not work in all cases (see Owlbear...stupid tremor sense) but in many cases it has worked very well.  &#xD;
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I am open for any other ideas we can do to work as a group better in an encounter.  This would also make the encounters go faster.  </description>
      <pubDate>2014-11-19T17:14:15.7730000</pubDate>
      <link>http://forums.thesilvertower.net/chat/encounter-tactics</link>
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